Saturday, December 28, 2019

Analysis Of The Film Lifeless Planet And Video Game...

Analysis on the Significance of Gender in the Development of Fear in Lifeless Planet The use of fear in entertainment literature, movies, and video games reflects some of the beliefs of society at the time. Lifeless Planet, an action and adventure platformer video game developed by Stage 2 Studios, tells the story of an astronaut whose mission to explore another planet teeming with life goes dreadfully wrong, stranding him and separated from his crew members on the planet. To his surprise, as he searches for his crew members, the planet appears to be a wasteland, barren and without any sign of life until he discovers an old and ruined Soviet Russian town. As he continues exploring, he picks up fragments of journal logs that allow him to piece together the story of what and how the planet came to be. Along the way, he experiences dangerous threats from unknown tree-like lifeforms, discovers the corpses of his crew members in various modes of death, and follows the trail of a woman nam ed Aelita who seems to be able to withstand the harsh conditions of the planet. The longer he continues exploring, the stranger the landscape becomes and the more danger he faces, leading him to question whether the woman is friend or foe and human or inhuman (Lifeless Planet). In the video game, Lifeless Planet, the stereotypical roles of the male hero and female damsel in distress and their reversal is used in generating fear which reflects how society’s views on the status of women are not

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